TEMPLATE = app
CONFIG += console c++11
CONFIG -= app_bundle
CONFIG -= qt

TARGET = demo

DESTDIR += $$PWD/bin

INCLUDEPATH += $$PWD/"../include"

LIBS += -L$$PWD"/../libs" -lglfw3

SOURCES += \
        UIcode/UIcode.cpp \
        $$PWD/../include/glad.c \
        $$PWD/../include/shader.cpp \
        UIcode/resource/KaiTi_19.cpp \
        UIcode/resource/frame_00_bmp.cpp \
        UIcode/resource/frame_01_bmp.cpp \
        UIcode/resource/frame_02_bmp.cpp \
        UIcode/resource/frame_03_bmp.cpp \
        UIcode/resource/frame_04_bmp.cpp \
        UIcode/resource/frame_05_bmp.cpp \
        UIcode/resource/frame_06_bmp.cpp \
        UIcode/resource/frame_07_bmp.cpp \
        UIcode/resource/frame_08_bmp.cpp \
        UIcode/resource/frame_09_bmp.cpp \
        UIcode/resource/frame_10_bmp.cpp \
        UIcode/resource/frame_11_bmp.cpp \
        UIcode/resource/frame_12_bmp.cpp \
        UIcode/resource/frame_13_bmp.cpp \
        UIcode/resource/frame_14_bmp.cpp \
        UIcode/resource/frame_15_bmp.cpp \
        UIcode/resource/frame_16_bmp.cpp \
        UIcode/resource/frame_17_bmp.cpp \
        UIcode/resource/frame_18_bmp.cpp \
        UIcode/resource/frame_19_bmp.cpp \
        UIcode/resource/frame_20_bmp.cpp \
        UIcode/resource/frame_21_bmp.cpp \
        UIcode/resource/frame_22_bmp.cpp \
        UIcode/resource/frame_23_bmp.cpp \
        main.cpp

HEADERS += \
    $$PWD/../include/GLFW/glfw3.h \
    $$PWD/../include/KHR/khrplatform.h \
    $$PWD/../include/glad/glad.h \
    $$PWD/../include/shader.hpp

WIN32{
}


